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1. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
An Area-of-Effect Mining Doomsday Powerful enough to split planets, ignite gas clouds, and melt ice fields! Now mining is easier than ever! *laughing* Nah man, just joking.
- by Drop-Me-Own-Stocks Darius - at 2012.09.05 05:01:00
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2. Corrupt-a-Wish Foundation: Round 2 - in Out of Pod Experience [original thread]
Kiroma Halandri wrote: I wish I didn't have a wish. So you wish you didn't have a wish, but I have to grant the wish, so you had no wish, but that means you couldn't wish for no wish, which means you DID have a wish, and... and... GAH! SCREW T...
- by Drop-Me-Own-Stocks Darius - at 2012.08.28 12:00:00
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3. Who else lost just a ship for the worst possible reason? - in Out of Pod Experience [original thread]
I was a n00b. My ship got CONCORDED.
- by Drop-Me-Own-Stocks Darius - at 2012.08.28 11:45:00
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4. 3 games 1 universe? - in EVE General Discussion [original thread]
World of Darkness is a franchise originally made by White Wolf incorporated (before they merged with CCP). World of Darkness is about an apocalyptic future where Earth is full of werewolves, vampires, zombies, mutants, and corporate overlords try...
- by Drop-Me-Own-Stocks Darius - at 2012.04.03 22:23:00
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5. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
I have some new ideas on how to make Hybrids not suck. Exhibit One: Damage Types As we all know, Hybrid Weapons are restricted to two damage types: Thermal and Kinetic. This makes them easy to predict, and most tanks these days are pretty good a...
- by Drop-Me-Own-Stocks Darius - at 2012.04.03 04:21:00
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6. CCP: Request for Clarification on Armor Resistance Shifting Hardener - in Player Features and Ideas Discussion [original thread]
Bump
- by Drop-Me-Own-Stocks Darius - at 2012.04.03 04:21:00
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7. Corrupt-a-Wish Foundation: Round 2 - in Out of Pod Experience [original thread]
Wish granted. Since you forgot to make a wish, I shall wish for you. I wish for Hybrid Weapons to not suck.
- by Drop-Me-Own-Stocks Darius - at 2012.04.03 04:11:00
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8. CCP: Request for Clarification on Armor Resistance Shifting Hardener - in Player Features and Ideas Discussion [original thread]
Maybe CCP should make Shield Boosters use Cap Booster charges instead of introducing a new ammo type. It would also be nice to see Shield Boosters give a passive (but tiny) Shield Recharge bonus in addition to what they can already do.
- by Drop-Me-Own-Stocks Darius - at 2012.04.02 04:58:00
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9. Scanner probe formations - in Player Features and Ideas Discussion [original thread]
Supported. Also, it would be nice if you could use an Expanded Probe Launcher to launch Signal Amplification Beacons. They would be immobile, but you could leave them at a location to amplify its signal to make it easier to scan down, wether it i...
- by Drop-Me-Own-Stocks Darius - at 2012.03.27 18:00:00
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10. Warp Drive Not Active - in Player Features and Ideas Discussion [original thread]
Did I just see a red Troll Face in that picture?
- by Drop-Me-Own-Stocks Darius - at 2012.03.27 17:53:00
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11. [FAIL TOPIC] Proposal: FoF Missile Fix - in Player Features and Ideas Discussion [original thread]
WARNING: FAIL POST AHEAD My idea is to make it so that when there aren't any hostiles in range, the FoF missiles will start behaving like normal missiles (only attacking what you target), and the missile launcher will enter standby unless you ...
- by Drop-Me-Own-Stocks Darius - at 2012.03.27 17:36:00
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12. Marauders: Underwhelming. Fix Ideas - in Player Features and Ideas Discussion [original thread]
Err0r404 wrote: (Shipname | Cap | Recharge time) Prophecy: 2812 GJ | 750s Damnation: 3375 GJ | 750s Absolution: 3375 GJ | 750s Omen: 1250 GJ | 446,25s Zealot: 1500 GJ | 335s Maller: 1500GJ | 537,50s Sacrilege: 1625GJ | 335s Apocalypse: 7500...
- by Drop-Me-Own-Stocks Darius - at 2012.03.22 07:21:00
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13. Multiple Chat Tab Rows - in Player Features and Ideas Discussion [original thread]
I also wish the UI wouldn't freeze everytime you changed a chat tab.
- by Drop-Me-Own-Stocks Darius - at 2012.03.22 07:12:00
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14. Right Click > Fit Modules - in Player Features and Ideas Discussion [original thread]
Supported
- by Drop-Me-Own-Stocks Darius - at 2012.03.22 07:07:00
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15. More Capital Modules: an idea to fix some of the recurring capital problems - in Player Features and Ideas Discussion [original thread]
You know what I have to say to all of this? I think we should just increase their signature radius, that way they get the nerf we want, but at the same time it buffs their ability to hit other capitals. Maybe we can also reduce their signature re...
- by Drop-Me-Own-Stocks Darius - at 2012.03.22 07:03:00
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16. Merge Gyro Stabilizer, Heat Sink, Magnetic Field Stabilizer, and Ballistic Contr... - in Player Features and Ideas Discussion [original thread]
This isn't a troll thread, it is just that I didn't think it though. I don't actually know a whole lot about game balance.
- by Drop-Me-Own-Stocks Darius - at 2012.03.21 07:44:00
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17. Corrupt-a-Wish Foundation: Round 2 - in Out of Pod Experience [original thread]
Wish granted. Since you wished for nothing, to nothingness you return. In an attempt to generate zero point energy, someone on the other side opens a bridge to your universe, thus bombarding it with entropy particles. To get them to stop, you tele...
- by Drop-Me-Own-Stocks Darius - at 2012.03.21 07:29:00
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18. In-Game Wishlists and Out-of-Game Birthdays: What do you want? - in Out of Pod Experience [original thread]
I change my mind, I want to be part of CONCORD.
- by Drop-Me-Own-Stocks Darius - at 2012.03.21 07:20:00
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19. Bringing Back The Gallente - in Player Features and Ideas Discussion [original thread]
You don't need to use Missiles or Drones on that thing. They ability to do so is just there.
- by Drop-Me-Own-Stocks Darius - at 2012.03.21 07:18:00
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20. Merge Gyro Stabilizer, Heat Sink, Magnetic Field Stabilizer, and Ballistic Contr... - in Player Features and Ideas Discussion [original thread]
They all do exactly the same thing, the only difference is which weapons they effect. So what is the point of having multiple different types if you can just have one the effects all weapons? This would especially make things easier for those who ...
- by Drop-Me-Own-Stocks Darius - at 2012.03.20 10:53:00
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